Posts Tagged ‘ENN.ie’

Microsoft unveils XNA Game Studio

Monday, June 29th, 2009

Microsoft unveils XNA Game Studio
12-06-2007
ENN.ie
by Cian Ginty

Microsoft’s XNA games tools were showcased to Irish developers using Xbox 360, Guitar Hero and Wii controllers at the Irish Microsoft Technologies Conference.

Microsoft was continuing in its attempts to entice game developers with its cross-platform games coding system XNA. A slightly unorthodox XNA presentation showed Guitar Hero and Wii controllers in use with Windows Vista in Dublin late last week.

Held at Cineworld in Dublin city centre, the Irish Microsoft Technologies Conference attracted around 500 developers and IT professionals, according to the organisers. Robert Burke of Microsoft Ireland demonstrated XNA, which is aimed at both amateur and professional developers.

Noting the Xbox 360 Guitar Hero plastic guitar controller was ‘just a controller’ Burke showed the attendees how XNA could be used to adapt controllers to games. Burke’s demonstration was later wound up using a simple self-developed game featuring the Guitar Hero controller and a version of the Irish rugby song ‘Ireland’s Call’ recorded from a recent Croke Park match.

The central feature of XNA allows games studios to develop games for both PC and Xbox 360 without much of the effort traditionally associated with creating games for multiply formats. Xbox 360 controllers that use Bluetooth for wireless, or standard USB ports for wired, can be used on PC games.

At the demonstration Burke also showed a working example of how developers could make the controller of the Wii — made by rival console maker Nintendo — work with Windows games with the addition of just a simple Bluetooth receiver. Although this trick will not work with Xbox 360.

XNA has a low entry barrier for amateur developers; XNA Game Studio Express can be downloaded free from Microsoft’s MSDN website. There is a premium edition and publishing games to Xbox requires a licence.

Responding to some criticisms of XNA and developing for Xbox, Burke said developers cannot tap into the Xbox Live network code or the video camera for the console.

World Cyber Games Ireland announced

Monday, June 29th, 2009

World Cyber Games Ireland announced
04-07-2007
ENN.ie
By Cian Ginty

Details of the regional heats for the World Cyber Games Ireland 2007 have been announced for Dublin and the Midlands.

World Cyber Games Ireland — the Irish qualifiers for the World Cyber Games in Seattle — are to be held again this year at the Digital Hub, and will take place on 15 and 16 September. Last year 136 participants fought it out to represent Ireland at the global event, which is commonly dubbed the gaming Olympics.

Players will have to prove that they are over 18, be an Irish passport holder, and should be available to travel to Seattle in October for the finals. The Irish event is supported by the State agency the Digital Hub, Microsoft, and website LanParty.ie.

In order to get to the Irish qualifiers in September gamers must first make it through the regional competitions. The regional heats in the Midlands, organised with Midlans.net, will take place on Friday, 20 July to Sunday, 22 July at the Streete Community Centre, Streete, in Co Westmeath. Meanwhile, the Dublin regionals, in association with the GameCon, will be held at the Griffith College Conference Centre on Friday, 17 August to Sunday, 19 August.

The Midlands event has a capacity of 400 players, while the Dublin affair can hold up to 250 players. Both are being held along with regular ‘LAN parties’ — multiplayer games events where gamers play against each other for competition and fun over LANs or local area networks.

Details of a third regional leg in Galway have yet to be made public.

The World Cyber Games Finals in Seattle will see gamers from around the world fight on over 10 games. But due to issues with gaming sponsorship in Ireland, Irish gamers are limited to three games; Counter Strike 1.6 on PC with a team of five, Project Gotham Racing 3 on Xbox, and FIFA 07 on PC.

Last year at the World Cyber Games Finals a gamer named ‘KeyserSoze5′ on team Ireland gained a respectable 12 points but failed to qualify out of group A in the Xbox game Project Gotham Racing. Unfortunately, others on the Irish team failed to win more games then they lost.

For more information on the regionals and qualifiers see www.worldcybergamesireland.com/.

Microsoft in ads deal with Digg.com

Monday, June 29th, 2009

Microsoft in ads deal with Digg.com
26-07-2007
ENN.ie / theregister.co.uk
by Cian Ginty

Microsoft and news sharing site Digg have signed a three-year deal that will see the software giant manage advertising on Digg.com.

The text-based Google advertising that currently appears on Digg is due to be replaced in the coming weeks. Digg says it gets over 17 million unique monthly visitors.

“As the Digg audience continues to grow and diversify, we believe that this initiative with Microsoft, and the resources that it provides, will enable us to focus less on developing an advertising infrastructure and more on developing new and innovative features for the site,” commented Digg CEO Jay Adelson.

The new agreement follows Microsoft obtaining the right to sell and provide advertising for social network Facebook last August. Financial terms were not disclosed on this latest deal.

Federated Media, the current advertising agent for Digg, is to continue to work with the site in collaboration with Microsoft.

“It’s no secret that Digg is the kind of property — like Facebook — that was bound to get the attention of the Big Guys as they continue to play an ever more fascinating game of internet chess. That’s why I’m even more pleased that FM is continuing to work with Digg and with Microsoft to further Digg’s goals,” said John Battelle, Federated Media’s founder, chairman, and CEO.

In other news, Microsoft has also announced that its games advertising division Massive Inc has secured the contract for the display of adverts on some of the top games from publisher EA.

The five games — mostly popular US sports titles — are Madden NFL 08, Nascar 08, NHL 08, skateboarding game ‘Skate’, and Tiger Woods PGA Tour 08. At the time Microsoft bought Massive last year, the Wall Street Journal reported the deal was worth between USD200 million to USD400 million. No financial details of the EA deal have been released.

Halo 3 hits 1 million pre-orders

Monday, June 29th, 2009

Halo 3 hits 1 million pre-orders
10-08-2007
ENN.ie / theregister.co.uk
by Cian Ginty

Halo 3 has already reached 1 million pre-orders in North America alone, making it the fastest selling pre-ordered game in history.

Over a month before it’s set to hit shelves, Halo 3, one of the most eagerly-awaited titles of the year, has apparently reached the million mark of pre-orders and set a new precedent for the video games market, according to Microsoft.

“What we’ve experienced is nothing short of phenomenal,” said Bob McKenzie senior vice president of merchandising at games retailer GameStop, in Microsoft’s press release. “Halo 3 has eclipsed many previous records and will prove to be one of the must-have items of 2007.”

Originally intended for a PC launch, the first Halo game went on to be the showpiece title for Microsoft’s Xbox console, and the series has continued to be a keystone title on the Xbox ever since. The third Halo game from Bungie Studios is expected to hold the same key place on the Xbox 360 console.

After some minimal online and “guerrilla” marketing Microsoft is now lining up large mainstream campaigns to push the game even further both in North America and Europe. In order to promote the game in the US Microsoft is making deals with large brands such as Burger King, 7-Eleven, and Mountain Dew.

“This September, Halo 3 will push video game entertainment into the forefront of mainstream culture,” said Chris Di Cesare, Microsoft’s director of creative marketing. “Teaming up with some of the world’s strongest and most recognizable brands is trailblazing new paths and cementing video games as big entertainment on par with major event films, and is a testament to the excitement and anticipation intrinsically linked to Halo 3.”

The game is to be released in three editions; standard, limited and ‘legendary’ — the extra edition coming with extras such as artwork and behind-the-scenes documentaries, and even a figure of the main character’s head. Halo 3 is due on 26 September in Europe and a day earlier in the US.

ComReg report ‘decoded’ by analyst

Monday, June 29th, 2009

ComReg report ‘decoded’ by analyst
10-09-2007
ENN.ie
by Cian Ginty

The former chairman of IrelandOffline has criticised ComReg’s latest report on the Irish communications market.

Damien Mulley, former chairman of recently disbanded broadband lobby group IrelandOffline, has issued an analysis of the telecoms regulator’s newly published report, ‘Irish Communications Market: Quarterly Key Data’, that he claims helps to “decode” the data “from a different perspective than ComReg”.

Highlighted in Mulley’s analysis are Ireland’s high mobile phone costs and criticism of both the regulator’s inclusion of mobile internet users in the total number of broadband subscribers and its omission of line rental costs in landline bill comparisons.

Irish-based mobile operators’ average revenue per user is estimated at EUR44.07, while the EU average is just EUR29.40, Mulley points out. “[The] French talk more than [the] Irish yet pay almost EUR10 less per month,” he says.

ComReg’s inclusion of mobile broadband user numbers under the stats for broadband connections is “too early” due to current speeds and other connection problems, continues the former IrelandOffline chairman. “While mobile broadband growth has been nothing short of fantastic, it appears the networks have been having problems with the unforeseen demand,” he says. “The market is too unsettled with massive ongoing problems with some networks and hundreds if not thousands of customers having severe connectivity issues.”

Mulley also criticises the report’s bundling of the number of satellite and fibre subscribers together into a single number. Describing satellite internet as “inferior” and a “last straw ‘broadband’ solution” with a high install cost, he says the report hides the low numbers of fibre connections.

Mulley also has a problem with ComReg’s continuing exclusion of line rental charges when analysing Ireland’s landline bill costs. On this, he says “Line rental once again [is] distinctly missing from fixed-line comparisons, making Ireland look much better than what the average Irish phone bill actually reflects.”

The EU average line rental was last reported at EUR15.10, while Ireland, now with the highest line rental costs, is EUR10.20 above this. “Why does ComReg leave out line rental when it contributes to the highest static cost in an Irish phone bill?” asks Mulley.

The ComReg report is available from the regulator’s website.

Dublin gaming firm snapped up by Intel

Monday, June 29th, 2009

Dublin gaming firm snapped up by Intel
17-09-2007
ENN.ie
By Cian Ginty

Dublin-based games middleware company Havok is to be taken over by chip manufacturer Intel in a deal valued at over USD100 million.

The chip giant bought Havok in an all-cash transaction valued at USD110 million, according to TVC Holdings, which sold its interests in the gaming firm as part of the deal. The agreement, which is expected to close within five days, will see the company that grew out of Trinity College Dublin become a wholly-owned subsidiary of Intel.

Havok’s software tools have been used on games such as BioShock, Harry Potter, Half Life 2, MotorStorm, and Second Life, and upcoming titles such as Halo 3, Alan Wake, and Indiana Jones.

The company’s tools have also been used to make Hollywood films such as Poseidon, The Matrix, Troy, and the remake of Charlie and the Chocolate Factory.

The main area of focus for the middleware firm had been in-game physics, but the Dublin company has expanded in recent years to animation and packages of comprehensive tools for games developers.

Havok currently makes developer tools for Microsoft’s Xbox 360 and Sony’s PlayStation 3, both of which run on IBM processors. In PC gaming, Intel rival AMD has built up a large following within the hardcore gaming community; this move by Intel could boost competition between the chip rivals.

There may be possible conflicts of interest with Havok’s clients and the company’s new owners; however, an Intel statement on the deal says: “Havok will operate its business as usual, which will allow them to continue developing products that are offered across all platforms in the industry.”

The statement repeats that Havok will “continue to operate as an independent business.”

Three years ago, games publisher EA obtained British developer Criterion along with the firm’s RenderWare middleware arm — RenderWare were Havok’s main competition, but have been seen as just an arm of EA ever since. Activision also purchased Irish multiplayer games middleware company DemonWare early this year.

Founded in 1998, Havok now employs over 75 people mostly in Dublin, but also in offices at San Francisco, San Antonio, Stockholm, Kolkata (Calcutta), Munich, and Tokyo.

“Intel’s scale of technology investment and customer reach enable Havok with opportunities to grow more quickly into new market segments with new products than we could have done organically,” said David O’Meara, Havok CEO, in a statement.

“We believe the winning combination is Havok’s technology and customer know-how with Intel’s scale. I am excited to be part of this next phase of Havok’s growth.”

The firm released the latest product version, Havok 5, less than two weeks ago, with Havok Animation 5 and Havok Behavior 5.

Java conference to attract 500 developers

Monday, June 29th, 2009

Java conference to attract 500 developers
26-10-2007
ENN.ie
By Cian Ginty

The first Irish Java Technology Conference (IJTC) in three years is to take place in just over two weeks at the Cineworld Complex, Parnell Street, Dublin.

The event, which is expected to attract over 500 software developers and students, is spread across three days from 7-9 November. It is organised by IrishDev.com in association with the Dublin Java User Group.

Proceedings will kick off on Wednesday, 7 November with an opening keynote address, followed by a panel discussion, ‘Through the looking glass’, chaired by ENN’s own Ralph Averbuch.

Thursday, 8 November and Friday, 9 November will see 23 lectures by 18 guest speakers, covering enterprise, web, desktop and mobile development, along with areas such as the iPhone, robotics, and Sun Microsystems’ Sun Spot project (or small programmable object technology). The speakers come from a range of companies and groups such as Iona Technologies, Sun, Apache, Red Hat, Interface21, and Microsoft.

The organisers said that the IJTC is “100 percent community owned and driven”. They also noted how rival firms — Sun and Microsoft — set aside market differences to support innovation and the Irish technology community.

Graduates with Java skills are increasingly sought after in Ireland, according to Stephen Kirk from CPL Recruitment. “Today, there is a strong demand for Java skills in the Irish software industry and at CPL we are experiencing market growth fuelled by new Java technologies and platform frameworks.”

Registration for the conference via http://ijtc.firstport.ie/ costs EUR189. The event is sponsored by AOL Ireland, Sun Microsystems, Microsoft Ireland, CPL Resources, Hosting 365, Iona Technologies, Data Edge, and Xoetrope.

The Dublin Java User Group is a 160-strong voluntary organisation that aims to provide a forum for discussion of Java issues amongst developers, users, and IT professionals. Irishdev.com is an online news channel for Irish developers.

National Broadband Scheme gets go-ahead

Monday, June 29th, 2009

National Broadband Scheme gets go-ahead
26-11-2007
ENN.ie
by Cian Ginty

The National Broadband Scheme has been given a clear path to proceed after the European Commission decided not to block State aid for the project.

In the Government’s submissions to the Commission, the areas covered by the broadband scheme are outlined as amounting to 10-15 percent of the country and 10 percent of the population.

These parts of Ireland are labelled as rural areas, with low population densities, which are not served by broadband and are unlikely to be because commercial operators have no economic incentive. The areas are caught beyond a “digital divide”, and are considered “disadvantaged” due to their lack of access to affordable broadband.

Four candidate firms have pre-qualified for the next phase of the procurement process. These are BT Communications Ireland Consortium, Eircom, Three Ireland owner Hutchison 3G Ireland and a consortium made up of the Irish Farmers’ Association and Motorola.

The communications department has said it has contacted the remaining companies who have tendered for the scheme and invited them to present their proposals. Their responses are expected in December, while a preferred bidder is to be selected in June of next year.

“This is a clear demonstration of how importantly broadband provision is regarded here and in Europe. This Government has made the delivery of broadband services to rural areas that are not yet served a key goal in our Programme for Government,” said Minister for Communications, Eamon Ryan.

“The decision by the Commission now paves the way for the selection of a preferred bidder and the roll out of the badly needed new services as soon as possible.”

In its finding on the issue, the Directorate-General for Competition section of the European Commission said: “Broadband is of strategic importance because of its ability to accelerate the contribution of these technologies to economic growth, to facilitate innovation and in order to enhance social inclusion.”

The bidders are allowed to propose any systems they see fit for providing broadband as the bidding process is “technology neutral”. The use of existing infrastructure is promoted within the process, as it will minimise duplication and enhances economic efficiency.

The State aid to the project is set to last five years; it is thought that this will give the preferred bidder time to build a business case allowing the services to last beyond their contract with the Government.

The Commission said it “actively supports the widespread availability of broadband services. There is clear evidence of regional economic development benefits resulting from greater broadband deployment”.

It found that possible distortions of competition and trade are limited because of the “commercial handicap” of providing broadband services to the outlined areas.

Review: Channel 4 on Demand

Monday, June 29th, 2009

Review: Channel 4 on Demand
22-01-2008
ENN.ie
By Cian Ginty

ENN assesses Channel 4’s online download and streaming service ‘4 on Demand’ (4oD), which is currently available via Windows to broadband users in Ireland and the UK.

The service from Channel 4 was launched over a year ago, but still remains in ‘beta’. It offers a substantial amount of free programmes, as well as some rental content. Free content ranges from a ‘catch up’ of programmes currently being shown for 30 days after they’ve been on TV, to the 4oD ‘free archive’, which includes classic Channel 4 series such as Father Ted, Black Books, Peep Show, Teachers, and the IT Crowd. The station is also adding to archive.

Catch up, meanwhile, allows free access to recently-shown episodes of hit TV shows Shameless and Brotherhood; food programmes from Gordon Ramsay and Jamie Oliver, and C4 regulars Dispatches, Grand Designs, Relocation Relocation, Time Team, Hollyoaks, and even Richard and Judy’s new chat show.

Of the paid-for content, episodes of Smallville, shows from US channel FX and National Geographic are all available for ‘rent’ for STG0.99. Films on the other hand vary in pricing. The independent UK film This is England, for example, is priced at STG3.99, but most films we checked — including Shallow Hal, Aliens, and I Robot — were STG2.99, with others at the lower price of STG1.99. Unfortunately, for Irish users sterling is the only pricing available, so bear that in mind.

Rentals expire around a month after you download them, or 48 hours after you press play — they can be watched as many times as you want in the 48 hour period. One of the good things about 4oD is that it features some films you won’t find in your local or online DVD rental stores such as the original 1966 Batman film.

4oD is currently available for download at Channel4.com for users of Windows XP and Vista, and needs a broadband connection, Internet Explorer 5.5 or over and Windows Media Player 10. It is not currently available for Mac users.

Content can be streamed or downloaded — the downloaded versions are still free, not ad supported, and from what we tried are of a better quality than the streamed content, which in itself worked steadily. Downloads can also be pre-booked.

The content menus are similar to web browsing and are easy to navigate. The system is split into sections such as free content, film, and a recommended section, or you can browse using the Channel 4 TV listings (although, not everything on the channel is available).

Films and programmes vary in download times but from our attempts shows downloaded between one or two hours on a 1MB broadband connection. The program runs in the background and a pop-up notifies you when downloads are finished.

But how does the content play? Once content is downloaded the player allows for three sizes — regular, large and full screen. Both regular and large (about 1/4 of our screen) worked at TV quality up close to our 17-inch widescreen laptop. At full screen the quality is noticeably distorted but watchable.

Overall, the 4oD service is excellent, easy to use and, with so much content available for free, a great way to spend an idle few hours.

Rockstar still ‘proud’ of Manhunt 2

Monday, June 29th, 2009

Rockstar still ‘proud’ of Manhunt 2
02-07-2007
ENN.ie
by Cian Ginty

Rockstar, the developer of Manhunt 2, is continuing to defend the computer game saying it is ‘proud’ of the title even after its supply was restricted in Ireland.

Importation was seen as a possible circulation of the ban, but a spokesman at the Revenue Commissioners in Dublin confirmed to ENN that Customs officers could seize and destroy any copy of the game if it was published elsewhere and imported.

Seemingly unfazed by the negative reaction to the now-infamous game, a message posted on the Rockstar website and sent via e-mail to gamers who contacted the firm after the bans in Ireland and the UK, said: “We wanted to thank everyone who has taken the time to contact us about Manhunt 2.”

The statement refers to how the game was “effectively banned around much of the world” after a probation order was made by the Irish Film Censor’s Office, along with similar moves by the censor in the UK, and the ratings board in the US.

In the US, the game was rated Adults Only (AO), which Sony and Nintendo disallow on the Wii and PlayStation games consoles. And while no release was planned on the Xbox, Microsoft has said the same policy applies to its consoles. Few mainstream US retailers stock AO rated games.

For its part Rockstar compares the game to similar content in other forms of media. “We are very proud of Manhunt 2 and believe it builds on what the team accomplished with the first title in the series. The game was developed as a horror experience, and to be an M rated title, aligning it with similar horror content created in other forms of media. Unlike many other people, we do not think video games should be singled out for special treatment from the authorities.”

This is a notion the Irish Film Censor has already dismissed. “There in the case of Manhunt 2, IFCO believes that there is no such context, and the level of gross, unrelenting and gratuitous violence is unacceptable,” the Irish censor noted when placing the probation order on the game.

The head censor, John Kelleher, told RTE’s Morning Ireland that the violence in Manhunt 2 is “really bad, it is unrelenting, it’s almost the entire duration of the game”, adding, “there is no context other then killing.”

While Rockstar has postponed the original 10 July release, the firm appears undeterred and unlikely to give up, ending its new statement saying it hopes to have more information for fans soon, and again thinking fans for “all of your messages of support”.